RUN, YES, BUT DO IT WITH OLD STYLE!

Every heavy gamer already had or will have the feeling of “I am tired of all games I play. I need a break, but I still want to play something”. Feels like being at the Limbo, what to do? American Fugitive is your answer!

Easy, chill, lay back, enjoyable game that you can play having a beer and/or chatting with friends. At the same time there is no game pressure, you are killing and beating up people. Does not seem to make sense, but trust it, it is a great time killer.

Set expectations right, this is a PVE casual game, and you will have a great time, as The Partisan Spy did.

The Evaluation

As promised on the last article, the biggest changes done in the last 2 evaluations were in the Score Meter section. Possibly, it is the most important section of the evaluation as reveal its result.

The challenge at this section to explain the new evaluation methodology of games while giving the results. Since the WWZ evaluation we have being adjusting design, wordings and methodology so gamer can better understand it.

The biggest change was on the design aspect, bringing score meters to explain the score system was essential to gamers understand the relation between negative and positive points and how each variable compensate each other.

Small changes on wordings also helped a lot to explain the idea that there is no low or high score on the methodology. The scores represents what each offers to the gamer and this is the reason why at this methodology is fair to compare casual games with hardcore games.

The actual rating systems are unfair to hardcore games when they offer more to gamers and get same scores as casual games.

Wanna a game to chill? No rush, read the evaluation (click on it to see it in more details) before buying American Fugitive and be smart with your money. If you have questions about the game, don’t stop at the evaluation:

Make comments below and chat with us or The Partisan Spy.

Watch the gameplay while The Partisan Spy was evaluating American Fugitive.

Watch awesome and funny highlights of the game.

Hear the latest Backlog Podcast where we talk to The Partisan Spy about his evaluation methodology and much more!

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PLAY IT WITH DOUBLE RAGE!

The best thing about Rage 2, has nothing to do with aesthetics, story-line, missions or special powers. The game rewards players that play it with RAGE!

Common mechanics about PVE shooting games: you find a safe spot, peek and shot until everyone is dead. Doing that at Rage 2 is a bit more difficult (but still possible) as enemies advance to your position, but that’s not the point.

If you choose to play it with rage and CHARGE IN with GUNS BLAZING you get all benefits! Practical benefits: collect more feltrite (restore HP and points for upgrades) and fill faster energy booster. Emotional benefit: you will have 10 times more fun!!

This way, being successful or not, you will keep doing it and having a good time.

Best part of going in as a TRAIN out of control are the combos you can make: weapons + special abilities.

“Play it with RAGE and live up to its name!”

The Evaluation

Rage 2 evaluation is solid, brings aspects of the game that no other review in the market gives to gamers. It found common ground with most of the gamers.

The evaluation methodology has grown to a point where redditors (not all of them and there will always be a few) stopped criticizing it. The comments now question the opinion and scores of the game instead of defying the methodology. It’s a good feeling for The Partisan Spy.

Nevertheless, there is still a lot of work to do. Gamer are used to the usual 0 to 10 rating system which is unfair with epic games, as almost every game gets a +7 score, and with gamers that are influenced by “fake” scores.

To help them understand the methodology behind the scoring system were done design changes at that section. Changes that will be better described on our next post.

Do you think you have the necessary rage to play this game? Calm down, read the evaluation (click on it to see it in more details) and be smart on game purchase. If you have questions about the game, don’t stop at the evaluation:

Make comments below and chat with us or The Partisan Spy.

Watch the gameplay while The Partisan Spy was evaluating Rage 2.

Hear the latest Backlog Podcast where we talk to The Partisan Spy about his evaluation methodology and much more!

Next following days we will post for you guys the evaluation for American Fugitive, a game inspired on GTA 1 & 2.

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Episode 58 is a landmark episode for Joe and Kevin as they embark on a new era of The Backlog Podcast.  Live Video.  Streamed on Twitch, YouTube, Facebook and Mixer, the duo handled questions from the live audience while talking about all sorts of topics like Game Reviews & The Partisan Spy, the new Call of Duty, PSVR and our friends over at PlayPSVR, The Leaky Squad, and even Resogun.  

Don’t forget – every Follow, Like, Subscription and Review helps us out. Use the links below to follow us on all our Social Media.

You can catch the live action of this Podcast on our YouTube –  https://www.youtube.com/watch?v=CpFHRy2XdW4 

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Website    http://thebacklogpod.com

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Twitter        https://twitter.com/thebacklogpod

Facebook   https://facebook.com/groups/thebacklogpodcast/

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THANKS FOR LISTENING!!

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Don’t forget to check out our e-sports gaming team: “Team EMAR Gaming”  http://teamemargaming.com

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Don’t forget to check out Kevin’s cousin’s MMA Podcast “MMA Marks” (Instagram/Twitter @mma_marks)

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This is an episode Kevin has been waiting for for some time.  We finally caught up with Troy Tuttle – Co-Host of The Fortnite Podcast (the worlds #1 Podcast for the worlds #1 game Fortnite)  Troy has a great story, and the two talk about the journey, the concept of E-Sports as a job, Casting/Announcing major events, and being a gamer dad in this generation.  There’s plenty to dive into, so don’t miss this one – Troy is an awesome guest and we hope to see him back on The Backlog again in the future.

Be on the look out for their Patreon links as well where you’ll be able to support them in their journey to provide the best Fortnite Content  out there.

Twitter: FortnitePodcast / 2LoudTX / MonsterDFace

Instagram: 2LoudTX / MonsterDFace_

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Dawn of Man Game Evaluation Review

Dawn of Man or Beginning of Man

Everyone interested in creating content must have already heard the same advice. Maybe not with the exact same words, but always repeated by the Content Generation Community.

Whatever you plan on doing set no expectations of success.

Find something original and that you love doing it.

This way, being successful or not, you will keep doing it and having a good time.

If you are having fun, does it matter how many people are watching you?

The feeling of finding THE content you love to produce must be surely incredible. That is what The Partisan Spy felt after finishing his first game evaluation.

Coincidence or not, the first game The Partisan Spy work on is called Dawn of Man. The game simulates the beginning of mankind and all challenges our ancestors had to face. The beginning of a beautiful journey that we lived today.

That was the start of The Partisan Spy content project. A small sand grain when compared to the meaning of Dawn of Man, but for sure a symbolic start for this new journey.

The Evaluation

First of anything is a mix of fear and excitement. Weeks of methodology and design planning exposed to be judge by fearless redditors.

Plan, do it, learn…

Plan again, do it again, learn again…

Plan again and again and again…

This is the pattern of developing and perfecting an evaluation methodology, as is the challenge of Dawn of Man. A simulation game for gamer that love to learn patterns and plan future moves.

If you are into logic and thinking games Dawn of Man can be your next challenge as it also brings different levels of difficulty. But before making your decision, check the evaluation (click on it to see it in more details) and don’t stop at the evaluation if you have questions about the game:

Make comments below and chat with us or The Partisan Spy.

Watch The Partisan Spy gameplays.

Hear the latest Backlog Podcast where we talk to The Partisan Spy about his evaluation methodology and much more!

Coming up next: RAGE 2 evaluation made by The Partisan Spy!

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Use the Player Above to Listen Now!

The Finale of Game of Thrones aired this past Sunday, resulting in a mixture of emotions and opinions across the Internet.  With more than 50% left unsatisfied with the direction of Season 8, and the impact Game of Thrones has on everybody’s Backlogs, we felt it was appropriate to give the show a proper sendoff. 

Jerry Beharry returns to provide insight as a non-book reader, while Kevin’s brother-in-law Frank Seitz and brother Jeremy Lane provide deep insight as “multiple time book readers”.  Kevin hosts the show, navigating between different topics such as the controversy behind Season 8’s pacing and the  writers moving to Disney to work on 3 Star Wars films.  

If you watched Game of Thrones, you wont want to miss this wrap up from a group of fans with different takes on the topic.  Enjoy.

Click Here to listen to the Episode on Anchor.fm

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Use the Player Above to Listen to the Episode

 

  • In Episode 55, Joe and Kevin get right into it talking about last week’s awesome acquisition of The Partisan Spy, a phenomenal game review writer now posting on TheBacklogPod.com  (check his reviews out here).  
  • They also are super excited to announce they are now paired up with a Fortnite Support a Creator Code (USE CODE BACKLOG in the FORTNITE ITEM SHOP)
  • Joe’s still sniping in Blackout – check out his YouTube here
  • Console still needs better custom controls and we talk about an idea posted online (see the Reddit Post here)
  • FitXR offers a giveaway code for their new game BoxVR (see it here)
  • We talk partnerships
  • And Kevin finishes it off telling us about his night at the Dan Band concert. Don’t know who the Dan Band is? You probably do and just don’t know it.  Check check them out here.
Lastly, you can leave us a voicemail that could be used in a future episode as a soundbyte.  Check the show notes in your Podcast App or visit https://anchor.fm/thebacklogpod/message to record your clip today!  

Click Here to listen to Episode 55 at Anchor.fm

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Developer: EA Dice
Released: 11/16/2018 | Genre: First Person Shooter
Platform: PS4 | Price: $59.99 (Review Copy Provided)
By: Kevin Lane | kevinelane@gmail.com
Hype Score: 90 | Final Score: 85
 
I was able to play in the private BETA for Battlefield V – and I was totally hyped.  I wanted to know what would change from Battlefield 1 to V, and honestly, it didn’t feel like a whole lot – In small detail, the maps and gameplay “feel” better – but it is hard to describe.  It isn’t as significant as trying to play an old Battlefield on a previous Gen Console, but player movement and maneuverability felt like it had more fluidity. I was drawn back to playing this game more often than when I was playing the previous installments.  I was really hyped up for the full release of the game.

Hype Score: 90

Battlefield V is graphically the most intense and realistic looking shooter I’ve ever seen.  From the vast and barren landscapes to the close quarters combat, each match is gripping and exhilarating.  As the newest installment of the Battlefield Franchise, I believe this game enhances what previous iterations already did quite well.  For example, the class based system allows for a more real to life example of the skill-sets those classes would provide. In addition, the character customization between each class and faction allows for more personalization, making the game your own when battling it out against 63 other players on graphically beautiful maps.
 
Not everything is perfect with Battlefield 5 – for example, the changes to the spotting system have made it difficult to adapt from the old way – but again, they have built out a more realistic version of this type of system, so I don’t have much of a problem with it.  Also, the game has a Pay to Win structure as  you can unlock better weapons, scopes, equipment, etc if you pay for it.  I’d prefer a more level playing field, which is why I tend to stick to Battle Royales these days.  Another knock on this game is that the anticipated Battle Royale mode did not release at launch.
 
Now that Firestorm has launched, we’ve had time to realize that it’s impact was minimal.  While fun to play, the pace and draw just isn’t the same as other shooters, let alone other Battle Royale games.  While I love and am sworn to the Battlefield brand due to the graphics and gameplay (especially the long range sniping ability), I feel like Firestorm didn’t capitalize on some of the major things other game (like Apex Legends) did right out the gate – such as loot creates and respawnability.  All in all, the game is fun, smooth and enticing – but it isn’t free and the player base isn’t there like in some of the other franchises. Its delayed release of Firestorm made for an underwhelming result – dropping my final score significantly.  
 
This game is living up to the hype that I built in my own head, but it unfortunately doesn’t have the same player-base. It’s beautiful. Graphically amazing.  The gameplay is more fluid than past Battlefields, almost having a Bad Company feel to it.  Unfortunately, I like playing games with friends – and none of my friends were willing to dive into Battlefield V.  I had a few different friends try the game with me, and each time they did, they enjoyed it – but not enough to buy it.  It’s a shame, because it is obvious great work went into the development of this game.  EA and DICE have broken their trust with many gamers, and their turn to loot boxes and crate style progress left a bad taste in the customer’s mouths, which I believe impacted the overall success of BFV.

Final Score: 82

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Dissidia Final Fantasy NT Game Evaluation Review

A BIG DECEPTION

Some gamers have a big resistance about oriental games, its not
The Partisan Spy case. Love for Mario Bros and Street Fight franchises back then made him extremely receptive to games coming from the other side of the world. Known by most, Dissidia Final Fantasy NT was developed by Team Ninja, a Japanese game developer.

As big as Final Fantasy franchise is, expectations will always be high. Dissidia Final Fantasy NT carry its name and was a great deception.

Alpha, beta, early access. All these terms allows games to be incomplete. That was not the case of Dissidia Final Fantasy NT. Furthermore, if a game use these terms, gamers should be smart enough to only play it if it is offered free access.

“I believe that if you pay for a game, the game should be 100% ready. I see no one buying a car and after the purchase, being communicated that the tires will come along later.”

The Partisan Spy

Dissidia crashed a lot and it was a general problem for numerous gamers.

Dissidia is a PVP based game that took 10-15min to find matches that last 5 to 7 minutes.

Dissidia led gamer to believe there was a story mode (PVE) on the game and there wasn’t.

The Evaluation

The great thing about this evaluation is that has shown there is limit. The methodology allows stopping to play unplayable games and impacts on the final result. (read here to understand full story).

If you have questions about the game, don’t stop at the evaluation:

Make comments below and chat with us or The Partisan Spy.

Watch The Partisan Spy gameplays.

Coming up next: the first evaluation made by The Partisan Spy!

Hear the latest Backlog Podcast where we talk to The Partisan Spy about his evaluation methodology and much more!

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The Division 2 Game Evaluation Review

A NEW LEGACY BEING BUILD

What a game review! The Division 2 is the attempt to elevate its brand in the gaming community to a “cultural flag”. Some speak and live it as a reality already and there is no reason to deny The Division is on its way to compete with big titles as COD and Borderlands.

It’s a straight forward game to understand. RPG + Open World + Shooting game. If you are into this genre and don’t bother with a bit of grinding, The Division 2 will give you hundreds of hours of fun and a huge gaming community to share experiences.

The Evaluation

As the first big title to run through The Partisan Spy evaluation, it helped the process by setting new standards to the methodology. (read here to understand full story).

The Division 2 was a big test on how many hours of gameplay the evaluation should have. The Partisan Spy played the game for 50 hours to understand how far he should go and still be productive.

It was also a test to the Mood Tracker concept “Lovers & Likers”, which with redditors inputs evolved to a different graph style showing information more accurately. (see on this article how the Mood Tracker changed)

Are you a RPG + Open World + Shooting game lover? Are you searching for a gaming community to be part of? Read the evaluation and maybe you will find the game you are searching for (click on it to see it in detail)!

If you have questions about the game, don’t stop at the evaluation:

Make comments below and chat with us or The Partisan Spy.

Watch The Partisan Spy gameplays.

Coming up next days: other 2 evaluations from The Partisan Spy!

Hear the latest Backlog Podcast where we talk to The Partisan Spy about his evaluation methodology and much more!

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